Reynard

Fox-hybrid, P.I./Fixer.

Description:
Agility Smarts Strength Spirit Vigor
D8 D8 D4 D6 D6
Charisma Parry Pace Toughness Strain Firewall Street Cred
0 +5 10" 4/8 0 4 2
Skill Level
Investigation – Libraries D8 +2*
Streetwise – Street People D8
Shooting – Pistol D6
Stealth – Urban D6 +2^
Lockpicking – Digital D4
Tracking – Urban D4
Climbing – Urban D4
Notice – Hearing D6 +2*
Persuasion – Negotiation D4
Fighting – Brawl D6
Drive – Car D4
Gambling – Cards D4
Languages
French
English
German
Japanese
Russian
Hindrances Description
Code of Honour Honor is very important to your character. He keeps his word, won’t abuse or kill prisoners, and generally tries to operate within his world’s particular notion of proper gentlemanly or ladylike behavior.
Enemy: Minor Someone out there hates the character and wants him dead. The value of the Hindrance depends on how powerful the enemy is and how often he might show up. A Minor Enemy might be a lone gunslinger out for vengeance. A Major Enemy might be a supernatural gunslinger who wants your hero dead. If the enemy is one day defeated, the GM should gradually work in a replacement, or the hero may buy off the Hindrance by sacrificing an Advance.
Loyal Your character may not be a hero, but he’d give his life for
his friends. This character can never leave a man behind if
there’s any chance at all he could help.
Edges Description
Fixer Fixers are good at digging up information, but what really makes them stand out is their network of informants, contacts, and suppliers. Fixers double the number of times they can call on their Contacts before spending Street Cred.
^Investigator Investigators have spent a great deal of time researching ancient legends, working the streets, or deducing devilish mysteries. Some of these heroes are actual Private Investigators for hire while others may be sleuthing mages in a fantasy world or perhaps inquisitive college professors stumbling upon Things Man Was Not Meant to Know in the dark of night. Investigators add +2 to Investigation and Streetwise rolls, as well
Armour Description
Future Noir Built in forensic kit/crime computer,
*+2 Stealth when shadowing
Head 50%
Torso 3
Arms 3
Legs 3
Weapon Range ROF Damage AP WT Notes
PD Saturday night special 12/24/48 1 2D6+1 2 4 Revolver, 6 shot
HTHT9 12/24/48 1 2D6 1 2 Semi-auto
Equipment Description
T-APP Cauceous (Doc Wagon Thing)
Sub-Dermal Armour +1 Armour
Ammo 100 rounds, medium calibre
Credits 17,500
Vehicle Acc/TS Toughness Crew Cost Notes
Bio:

Reynard

Kabuki Sunrise Stygianheart